![]() The mangaka admits he is influenced by “Dragon Quest,” a video game about the adventures of a hero and his company. His previous work, “Rave,” is also a fantasy that ran in the Shukan Shonen Magazine for six years. Mashima, who aspired to become a mangaka even before he entered elementary school, made his debut at 20. “I like the gap those characters show between their cruelty as villains and their meekness after becoming allies,” Mashima said, adding, “It’s a challenge for me to draw a genuinely evil character.” As each character’s background is depicted in detail, before you know it, they have become popular among fans. But the manga is not a simple good-versus-evil story, so characters who initially appear as enemies often end up becoming allies. Natsu and other members of the Fairy Tail guild rise to the occasion when any of their comrades get hurt. “What I wanted to draw was the comradeship of Natsu and others, which can be clearly shown through how they take on the battles,” the 40-year-old mangaka said. “Fairy Tail” naturally depicts many battle scenes, but Mashima said this is not the main part of his work. They are sometimes joined by Gray, who can create and shape ice at will, and Erza, who is the mightiest mage of the guild. Natsu teams up with the heroine Lucy and his best mate Happy and goes on adventures to fulfill those requests. The wizards’ guild receives various requests, such as a plea to get rid of a monster.
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